Session 5

Computational Thinking is a way to solve problems ,involves designing systems and understanding human behaviour.

Worked on Scratch- challenging , problem solving, designing to make the cat move. Had to work with other students and program to move the cat in different ways. Learnt how scratch works,had to work out the codes and put the codes together to make my cat move in a certain way. When starting scratch I must always start with an event.

We looked at Digital Technologies Curriculum Document  and  if we have achieved the learning outcomes on page 16 and 17.


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